The AddPartCommand class Undo command use to add a graphics part into an element scene.
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#include <addpartcommand.h>
Inherits QUndoCommand.
The AddPartCommand class Undo command use to add a graphics part into an element scene.
◆ AddPartCommand() [1/2]
| AddPartCommand::AddPartCommand |
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const QString & |
text, |
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QPointer< ElementScene > |
scene, |
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QGraphicsItem * |
part, |
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QUndoCommand * |
parent = nullptr |
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) |
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AddPartCommand::AddPartCommand.
- Parameters
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| text | : text of the undo command |
| scene | : scene where part must be added |
| part | : part to add |
| parent | : parent undo command |
◆ ~AddPartCommand()
| AddPartCommand::~AddPartCommand |
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override |
◆ AddPartCommand() [2/2]
◆ redo()
| void AddPartCommand::redo |
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| ) |
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override |
◆ undo()
| void AddPartCommand::undo |
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override |
◆ m_first_redo
| bool AddPartCommand::m_first_redo {true} |
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private |
◆ m_part
| QVector<QGraphicsItem *> AddPartCommand::m_part |
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private |
◆ m_scene
The documentation for this class was generated from the following files: