#include <editorcommands.h>
|
| | changeElementDataCommand (ElementScene *scene, ElementData old_data, ElementData new_data, QUndoCommand *parent=nullptr) |
| | changeElementDataCommand::changeElementDataCommand Change the properties of the drawn element
|
| |
| | ~changeElementDataCommand () override |
| |
| void | undo () override |
| |
| void | redo () override |
| |
Public Member Functions inherited from ElementEditionCommand |
| | ElementEditionCommand (ElementScene *=nullptr, ElementView *=nullptr, QUndoCommand *=nullptr) |
| | ElementEditionCommand::ElementEditionCommand Constructs an ElementEditionCommand, thus embedding the provided scene and view.
|
| |
| | ElementEditionCommand (const QString &, ElementScene *=nullptr, ElementView *=nullptr, QUndoCommand *=nullptr) |
| | ElementEditionCommand::ElementEditionCommand Constructs an ElementEditionCommand, thus embedding the provided scene and view.
|
| |
| | ~ElementEditionCommand () override |
| |
| ElementScene * | elementScene () const |
| |
| void | setElementScene (ElementScene *) |
| |
| ElementView * | elementView () const |
| |
| void | setElementView (ElementView *) |
| |
◆ changeElementDataCommand()
◆ ~changeElementDataCommand()
| changeElementDataCommand::~changeElementDataCommand |
( |
| ) |
|
|
inlineoverride |
◆ redo()
| void changeElementDataCommand::redo |
( |
| ) |
|
|
override |
◆ undo()
| void changeElementDataCommand::undo |
( |
| ) |
|
|
override |
◆ m_new
◆ m_old
The documentation for this class was generated from the following files: